VFC MK16 / MK17 Line

VFC ( Vega Force Company ) is a well known airsoft manufacturer in the industry. VFC has proven their name through performance and durability. One of VFC’s original line of performance airsoft guns is their SCAR line. The Special Operations Forces Combat Asault Rifle ( SCAR ) is a modular rifle designed by FN Herstal for U.S. SOCOM. The FN SCAR consisted of two main types. One chambered in 5.56x45mm ( MK16 / SCAR-L ) as well as one chambered for the bigger round 7.62x51mm ( MK17 / SCAR-H ).

VFC has done a great job in designing and creating a precise replica of the SCAR. VFC had originally created the MK16 line but had later created their line for the MK17 rifle. These rifles have gone through a major improvement over the past few years. Similar to the real firearm variant, the VFC Scar contains an aluminum upper receiver and polymer lower frame, stock, and pistol grip. Externally, the VFC MK16 / MK17 contain similar parts such as a monolithic upper rail, left and right rail segments for flashlights, lasers, etc. Like most airsoft SCAR variants on the market, the folding stock makes it easier when transporting your airsoft gun as well as exiting vehicles during a training scenario. The ambidextrous fire selector and magazine release serve a great purpose for left handed shooters especially when transitioning around corners, in buildings, etc. One thing that sets the VFC SCAR line from others is the folding stock, no wires are exposed when stock is folded over. VFC uses a unique hinge system. The gold plated contacts are built in the hinge making the VFC SCAR a more realistic airsoft gun. Although the VFC MK16 and MK17 are one of the more popular SCAR variant airsoft assault rifles on the airsoft field, the VFC MK17 SSR serves a great role for the long range shooter.

The VFC Sniper Support Rifle ( SSR ) is based off of the MK17. Unlike the MK16 and MK17, some of the more noticeable differences is the longer upper receiver as well as the longer barrel. Having a longer inner / outer barrel, allows the user to engage targets in the distance quickly and accurately. The longer monolithic upper rail allows the user to mount their preferred optic(s) at the preferred eye relief in order to adapt to the mission. The extended lower rail will allow the user to not only mount a bipod for stabilized long range shots but for mounting additional vertical grips for more control and comfort at mid range engagements. The VFC MK16 / MK17 has been well known to perform exceptionally well especially in stock form.

Internally, the VFC SCAR line contains simliar components. VFC’s pre-upgraded version 2 gearbox contains reinforced, self shimming, steel gears. Having reinforced drive train components alleviates the worry of parts breaking during operation on the field. Unlike other gearboxes, VFC is equipped with 8mm steel bushings which provide stability and longevity over plastic, copper, and brass bushings. The self shimming system allows the gears to be more stable during rotation. The polycarbonate piston is much stronger yet lighter for durability and longevity. The compression components such as the piston head, cylinder head, cylinder, and air nozzle provide superb air seal even over time. Having a great air seal provides a more consistent velocity output. Less deviation between shots.

Overall, the VFC continues to strive ahead in the airsoft industry by providing one of the best if not the best airsoft guns on the market. The externals are made out of the strongest materials while maintaining a slim and lightweight design. The external finish is exquisite and the internals are by superb. The entire airsoft The MK16 / MK17 line of airsoft guns by VFC are surely designed to impress the average airsoft player or collector.

More details can be found at airsoftgi.com.


Revelation IV After Action Report

AAR REV IV

The day started early with GI Jay arriving at my house at 4:45am. Neither of us had had much sleep the night before, maybe 1-2 hrs. The forecast was for rain all day, fingers crossed we headed out. The drive time passed quickly and 2 hours later we pulled up to Ballahack. The parking lot was already filling up quickly.

IMG_1738We were able to set up our tables inside the staging area. The line for checking in snaked around the tables in the barn. Role-players kept order inside and occasionally a small show was put on, someone dealing with radiation would freak out and be subdued.

We geared up and spoke to many people as they passed our booth and while we walked around the front of the building. One could feel the excitement growing. The latest forecast showed the rain arriving mid to late in the afternoon, which put a bigger smile on everyone’s faces.

The briefing by Christopher was short, sweet and simple and then GAME ON!!!

As role-players Jay and I headed to the town to report to the Sheriff.

As a new recruit to the town guard I was stationed on guard duty on the East Gate, next to the 4 story building that served as the HQ.

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My job was simple, allow people to leave the town area but not too allow access; access could be gained at the North gate. I was also tasked with keeping an eye out for attacks or suspicious people.

A jolly fellow and his band decided to take up residence in a building not far from the town, many called him Father Xmas, why he decided to live so close to the radiation was beyond me, of course since he was within range of our guns he had to pay rent, which he reluctantly did.  A short time later we came under fire from his direction. Our machine gunners inside our HQ along with several of us guards quickly put an end to that foolishness and the building became quite, Father Xmas sent an envoy to ask why we killed them all, our answer was simple you fired first. An uneasy clam settled in.

I rotated between the East gate and guarding the entrance to the HQ. I spoke with many people from the wasteland that had items that they thought might interest our Bartender, a fine gentleman that would purchase items from the travelers and sometimes send them on quests to locate items or persons.

There were several people who became unruly or spread hate and tried to instigate problems, they were of course summarily executed in the town square. (A Blank firing pistol was used and added to the feel). Throughout the day we had to evacuate the town of wastelanders to ensure the safety of the town.

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Several of the buildings in the town were occupied by several different groups throughout the day. As the afternoon wore on one could feel tension in the air.

The HQ came under heavy fire from East and West, all the guards ran inside and we all took up positions at the windows; we were hard pressed to return fire from our positions due to the rain of fire we were under. Slowly it became clear that we were under attack from the West and that the forces on the Eastern side were in fact engaging the Western attackers and we were caught in the middle. Instructions were given to only engage the western side. The damage was already done and many people on the Eastern side lay dead (slowly respawned and returned to fight). As the sun set and the rain started the town was cleared of hostiles and returned to normality.

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Game over!!!! We all returned to the staging area for Pizza, provided by Ballahack, big thanks for that. Jay and I prepared for the raffle. Christopher and Aaron started the raffle and then Jay and I got up and tossed hats and shirts to the crowd and raffled off the items we brought.

Jay and I slowly packed up and chatted with the players as they packed up and prepared to head out. We returned to Richmond around 9:30pm.

I had a great time, as I always seem to do at Ballahack, I cannot wait till REV V. I am planning my load out already. I hope everyone had as much fun as I did.

Thank you Christopher & family, the staff at Ballahack, and most of all the Players!!!.

 

 


Christmas Sale at Airsoft GI Walk-In Stores!

Airsoft GI Walk-In Store:

  • Hours:
  • 12/21/2013: 11AM – 7PM PST
  • 12/22/2013: 1PM – 7PM PST
  • Address: 21077 Commerce Pointe Drive, Walnut, California
  • 20.5% off purchases*
  • 1st 50 Customers spending over $150 will receive a FREE Airsoft GI Grab Bag! One Bag will have a redemption for a Airsoft GI Custom G4 AEG

GI-Tactical Walk-In Store:

  • Hours:
  • 12/21/2013: 11AM – 7PM EST
  • 12/22/2013: 1PM – 7PM EST
  • Address: 100-A North Providence Road, North Chesterfield, Virginia, 23235
  • 20.5% off purchases*
  • 1st 50 Customers spending over $150 will receive a FREE Airsoft GI Grab Bag! One Bag will have a redemption for a Airsoft GI Custom G4 AEG

MAP DROP!

  • Umarex & Elite Force Products will be dropping MAP policy for 12/21 & 12/22.
*discount does not include MAP items*

Operation Reclamation After Action Report

AAR Op Reclamation.

It was a bitterly cold morning when the British Forces gathered at XZone. The opposing force was also dealing with the cool temperatures, the thermometer read just about 32F.

General Ed "The Tactical Meerkat"
General Ed “The Tactical Meerkat”

Everyone was in good spirits as they processed through registration and chrono’d their weapons. The banter among both teams continued until the briefing.(From Left to Right) Brittney Hazelwood, Eric Graves, Kelley Hare

(From Left to Right) Brittney Hazelwood, Eric Graves, Kelley Hare

In the first game scenario, both sides had to a plant and defend their flag. Both sides started off with their respective flags and at the center of the field, by a small bridge was a location that each side needed to plant their flag at and hold for 30 minutes, where upon the flag would become a secondary respawn location.  General Ed took time to organize his soldiers into 8-10 man size squads, each with a Sgt. He was ably assisted by his Captain, GI Zach, who in turn headed up General Ed’s Elite “Death Squad” tasked with their own mission to cause chaos in the enemy. Due to a comm. Issue, General Ed was still rallying his troops while Commander Chaos and his forces started to advance. The British forces deployed quickly and started to push the enemy back. Capt Zach led his elite unit to flank right, they were not seen again until the end of the first game, reports came in that they were keeping the enemy on their toes. Tired of staying in the rear General Ed moved to a forward position and encouraged his troops, to continue to advance and plant the flag by the bridge. The fighting was hard and fierce but soon the flag was in the ground and well defended. The British forces continued to gain ground until finally a stalemate line was drawn, fighting continued for about 20 more minutes before the game was ended. 946973_10151837558131589_2123881278_nBritish forces returned triumphant to the staging area, changed batteries, restocked BB’s and took advantage of hot food from a grill, a big thank you to the ladies from XZone who ran the grill.

The second briefing was given and troops began to move out to both spawns. In this game the British forces had to plant a ‘Nuke” ,purchased from a Russian agent, played by GI Jason”, at a predetermined location. The location was a long way from the Brits line.

(Left to Right) Gunnar Schmidt, Keelan Carpenter, Andrew Anzalone
(Left to Right) Gunnar Schmidt, Keelan Carpenter, Andrew Anzalone

General Ed briefed his squad leaders on their respective mission goals. The scenario started before General Ed had fully brief his troops, however with his excellent sergeants each man knew what was required of him.  Squads moved into position and the plan was hatched, the Nuke made its way slowly forward until it reached its final resting spot.

Heavy fighting occurred as darkness began to creep in. The time ticked away until finally the Nuke exploded. The scenario ended with total victory for the British side.

1450277_10151837558686589_764045244_nCommander Chaos and his troops put up a strong defense and will surely rally more troops and in the coming months try to push General Ed back to the sea.

I want to thank everyone who showed up to play, Eric and his refs at XZone, and a special thanks to the ladies who ran the grill.

998986_10151837553631589_1143021207_n General Ed “ The Tactical Meerkat”

  • Photos by Matt Earle

Cold Weather Gear at Airsoft GI

Unless you live in an area of the world that has warm weather all year round, there is a chance that you might play airsoft in colder weather. While older players typically have proper cold weather and rainy gear, many newer players struggle during adverse conditions. Having a good jacket or base layer can make the difference between a fun day and a bad day.

Many younger players start playing in t-shirts and long sleeve shirts, and when the weather gets colder, have nothing to transition to when it gets colder. One of the easiest and most affordable pieces of tactical clothing to get is the CAST Gear Combat Shirt. Made of 100% Cotton, the shirt is lightweight and very comfortable and is a good foundation to help keep players warm. It also has dual pen pockets on the right sleeve and gadget pockets on the left sleeve meaning that players can look cool with tactical accessories on their arm. CAST Gear is perfect for players on a budget as it typically is more affordable than other brands like Tru-Spec.

CASTCOMBATSHIRT

Combat shirts are a great base layer to wear under plate carriers and chest rigs, but have their limitations for keeping players warm and dry. The next step in retaining warmth and keeping moisture out is a Soft Shell Jacket. Condor makes a variety of jackets that are lightweight, yet able to wick away moisture, and are great for casual wear and playing airsoft.

For example, the Summit Zero Lightweight Jacket is a great example of a jacket that can be comfortable and functional. Made out of polyurethane and spandex, the jacket can repel water yet still be breathable should the weather change. A couple years ago, Bob ‘The Axe Man’ went to Operation Irene and used the Soft Shell Jacket.

  • “It made my first trip to OP Irene so much more enjoyable because as the day got warmer, I just kept opening up vents in my jacket to stay comfortable…and it worked”

CONDORSOFTSHELL

With the side vents under the arm, players can regulate their body temperature to help cool off and stay comfortable. There are multiple pockets ensuring that you can store all miscellaneous parts that you don’t want to lose throughout the day. If you want to use the jacket for going to the range, there are two slash pockets that allow players to reach inside their jacket and have quick access to concealed pistols or mags. Plus, with a DuPont Teflon finish, the jacket has a hood so if it really starts to rain, you can be protected from the elements.

However, sometimes if it isn’t raining, and you don’t want to spend all the money on a soft shell jacket, CAST also makes great hoodies that are comfortable and can be worn on the battlefield and at home. Hoodies are extremely soft and warm, which is why they work great for chilling out at home. Yet after coming off the field in a cold weather game, a CAST hoodie is a great way to slip out your sweaty gear and into something that is both comfortable and warm.

CASTHOODIE

Although many younger airsoft players might not play airsoft during the winter months, the colder climate is a great way to change up the scenario and add a different element to your experience. Having the right gear is crucial, and hopefully, these suggestions will help you be more prepared for when you go into cold weather airsoft games.

– Ross