My first experience with Tactical Response Unleashed (TRU, for short) came in the days leading up to the opening of Airsoft GI’s east coast store GI Tactical, located in Chesterfield, VA. TRU was originally designed as a law enforcement and hand-to-hand combat training facility and as such had multiple padded martial arts rooms, a briefing area with tent, armory, overhead walkway for viewing action, as well as two small cqb sections for the use of airsoft guns.
[Note: this is a photo taken before TRU changed the field to accommodate more airsoft gameplay]During our first visit there were a few things that surprised us that are worth mentioning. Firstly, on their main law enforcement cqb course, the targets that would pop up for us to shoot would actually shoot back if they were not engaged quickly enough. We were subtly warned about this but, it honestly took me getting shot in the forehead for me to take both adequate use of cover and the warning I got from the staff about the targets more seriously.
[Note: this is a photo taken before TRU changed the field to accommodate more airsoft gameplay]
Blacksheep Milsim was set up by retired U.S. Army Infantry Major John Bucciarelli. He is the author of the MILSIM Tactics manual and the MILSIM MOUT Manual, both of which are fantastic read for MILSIM and casual players alike. He has been teaching combat tactics and effectiveness to airsoft players across the nation. His attention to micro and macro tactics lead to him designing many different and successful training seminars for many years now. Major Bucciarelli is the very meaning of dedication to competitive MILSIM airsoft.
– Major John Bucciarelli
Blacksheep MILSIM offers squad tactics training and makes it a point to focus on that aspect in their MILSIM games. Their training focuses from squad level to battalion level tactics. Respawns have been redesigned in order to empathize the squad itself and its effectiveness on the field. For example, these two rules ensure that the squad stays together:
Medic Rule: is designed to reinforce squad-based tactics. Each squad is issued a medic armband and eight bandages per fire team = 16 bandages for a squad. When you are hit – pull out your dead rag or glow stick and call for a medic. Medic either gets to you or a buddy can move you to the medic. The medic ties a bandage on your body and you are immediately back in the fight. This creates a fluid battlefield environment and allows your squad to push the offensive or hold the defense. When you run out of bandages, you are REDCON5 and must withdraw as a squad to the CP.
REDCON Levels: are based on real reporting procedures used in the military and reflect percentage of mission capability. REDCON is based on a LACE Report – liquids, ammunition, casualties and equipment. When you are REDCON5 – 0% mission capable – in any of these areas you must withdraw as a squad from the battlefield to your CP – then rearm, refit and get remissioned back into the battle.
The Squad stays together in Blacksheep MILSIM games.
For those interested in giving a Blacksheep MILSIM event a try, consider The Cove 3 in Gore, Virginia from Sept 20th to 22nd 2013 in a 3,000 acre AO. This event features a complete 24 hour tactical simulation. This means that the airsoft battle continues into the dusk and even at night, which allows players to finally use all that night vision gear. Keep in mind, that this MILSIM event will challenge the players on many different levels: physically and mentally.